AI Insights · Timothy · December 2022
Top 5 Co-op Games on Android in Spain Q4 2022
Explore the performance of the top 5 co-op games on the Android platform in Spain during Q4 2022. Discover trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top co-op games on the Android platform in Spain showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Roblox saw a notable fluctuation in weekly revenue, starting at approximately $69K at the beginning of October, dipping to about $47.5K mid-November, and peaking at $125K in the last week of December. Downloads followed a similar pattern, with an initial figure of 28.8K, a mid-quarter low of 18.9K, and a significant rise to 47K by the end of December. Active users showed a steady increase, from around 1.71M in late September to approximately 1.85M at the end of the quarter.
Survivor.io experienced a relatively stable revenue trend with minor fluctuations, ranging from $12.8K at the end of September to around $13.4K in the last week of December. Downloads started strong at 42.2K but declined to a low of 10.8K in late November before rising slightly to 14.7K by the end of December. Active users initially increased from 120K to a peak of 133K in late October, before gradually decreasing to about 105K towards the end of the quarter.
2 Player games : the Challenge had a minimal revenue stream, peaking at $45 in early December. Downloads showed a clear growth trend, starting at 11.9K and climbing to 25.4K by the end of December. Active users also saw a significant increase, from 177K in late September to about 317K in the last week of December.
Brawl Stars reported a notable rise in weekly revenue, beginning at $35.8K in late September and peaking at $99.2K in mid-December. Downloads followed an upward trajectory as well, starting at 10K and reaching 25.6K by mid-December. Active users grew substantially from 635K at the end of September to over 1.49M by the end of December.
Among Us had a modest revenue performance, peaking at $503 in late September and ending the quarter at $322. Downloads trended upwards, from 11.2K in late September to 23K by the end of December. Active users increased from 48.2K at the end of September to about 85K by the end of December.
These insights are based on data from Sensor Tower, and more detailed information can be found on their platform.